T.R | Title | User | Personal Name | Date | Lines |
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269.1 | Writers Reading List | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Thu Dec 10 1992 09:21 | 491 |
269.2 | FAQ - Frequently Asked Questions | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Thu Dec 10 1992 09:22 | 455 |
269.3 | Another FAQ | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Thu Dec 10 1992 09:25 | 237 |
269.4 | | CALS::HEBERT | Power is conscious | Fri Dec 11 1992 11:07 | 3 |
269.5 | Lot's of good advice in here. | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:32 | 6 |
269.6 | Forward. | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:32 | 33 |
269.7 | Advice #1 - Habits | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:35 | 95 |
269.8 | Advice #2 - Story Elements | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:37 | 109 |
269.9 | Advice #3 - Style | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:38 | 51 |
269.10 | Advice #4 - Ms. Format | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:39 | 69 |
269.11 | Advice #5 - Storyboarding | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:47 | 61 |
269.12 | Advice #6 - Plotting | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:48 | 95 |
269.13 | Advice #7 - Synopsis | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:50 | 64 |
269.14 | Advice #8 - Genre | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:51 | 98 |
269.15 | Advice #9 - Symbolism | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:53 | 209 |
269.16 | Advice #10 - Persona | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:54 | 140 |
269.17 | Advice #11 - Scenes | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:55 | 80 |
269.18 | Advice #12 - Show & Tell | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:57 | 151 |
269.19 | Advice #13 - Characters | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 10:57 | 92 |
269.20 | Advice #14 - Dialogue | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 11:01 | 111 |
269.21 | Advice #15 - Queries | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 11:02 | 93 |
269.22 | Advice #16 - Publishers & Agents | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 11:04 | 145 |
269.23 | Advice #17 - Contracts | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 11:06 | 217 |
269.24 | Fiction advice: Postscript | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 11:07 | 16 |
269.25 | The End | WECROW::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 11:08 | 4 |
269.26 | | DECWET::SHUSTER | Egad! An Adage! | Mon Dec 14 1992 13:27 | 10 |
269.27 | Agreed! | XK120::SHURSKY | If you're not lead dog, the view never changes. | Mon Dec 14 1992 15:50 | 16
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