| T.R | Title | User | Personal Name
 | Date | Lines | 
|---|
| 4074.1 |  | WJG::GUINEAU |  | Mon Sep 03 1990 07:41 | 10 | 
|  | I think you need to use the POTGO resources to get at them in a multi-tasking
way.
Look in the 
WJG::AMIGA:EXAMPLES.ZOO, GURUS.ZOO 
files. There are lots of examples there. One may have joy stick port stuff...
john
 | 
| 4074.2 | I remember the source... | BIGIST::SYSTEM |  | Mon Sep 03 1990 11:32 | 15 | 
|  |     
    Thanks for the pointer, but they dont seem to contain exactly what Im
    looking for.
    
    However, I do remember where I saw the example. It was in an Amiga
    magazine available here in UK. Amiga Format it might have been,but
    the series it runs is called "The Code Clinic" Does somebody out
    there, get this mag with the code clinic?? It normally has a PD disk
    stuck on the front (hopefully with the actual source I am after)
    I knew I should have bought it at the time! If anyone has this disk
    Ill swap them a knackered old game for it ;-)
    
    Marc.
    
    
 | 
| 4074.3 | September Amiga Computing. | TAGART::ATHOMSON | C'mon, git aff! /The Kelty Clippie | Tue Sep 04 1990 07:26 | 5 | 
|  |     The mag that runs the code clinic is Amiga Computing, and the September
    issue disk has a joy.c in it.
    Mail me if you want it.
    
    				Alan T.
 | 
| 4074.4 | FF344 | WELLIN::FINNIS |  | Tue Sep 04 1990 17:40 | 9 | 
|  |     
    Check out Fred Fish #344 on TAPE:: 
    
    This contains the RKM_Companion Source files..
    
    I believe this is what you require..
    
    
    			- Pete -    ( The Node Hopper )
 | 
| 4074.5 | Great but documentation?? | BIGIST::SYSTEM |  | Wed Sep 05 1990 10:06 | 15 | 
|  |     
    Thanks, the FF disk in.-1 has exactly what Im after and much much
    besides!
    
    	However having compiled and run the example I have a number of
    questions.
    
    Where is this potgo.resource documented??
    
    Can anyone who has used it post a listing of what bits get masked for
    what, in the call to AllocPotBits? ie. Its a ULONG mask defining which
    bits you want to allocate, but which bits relate to which pins,buttons
    etc. 
    
    Marc.
 |