| Title: | AMIGA NOTES |
| Notice: | Join us in the *NEW* conference - HYDRA::AMIGA_V2 |
| Moderator: | HYDRA::MOORE |
| Created: | Sat Apr 26 1986 |
| Last Modified: | Wed Feb 05 1992 |
| Last Successful Update: | Fri Jun 06 1997 |
| Number of topics: | 5378 |
| Total number of notes: | 38326 |
At a demo given at our club meeting a game developer was using a
program called SEKA which appeared to be some form of symbolic debugger
for assembler with a lot of abilities, such as saving memory to a file.
Unfortunately he was using it at high velocity and did not say much
about SEKA, although in his game VORTEX (now on shelves) he does
indicate that the game was written in SEKA. At one point he did
mention that SEKA came from Germany.
Does anybody out there happen to know anything about this program?
wayne
| T.R | Title | User | Personal Name | Date | Lines |
|---|---|---|---|---|---|
| 3248.1 | Shades of the past... | FROCKY::BALZER | Christian Balzer DTN:785-1029 | Fri Dec 22 1989 04:13 | 19 |
SEKA is a hackers tool. Period.
It's great for writing unstructured programs and poking into absolute
addresses. If this game was written using SEKA, I bet all my earthly
belongings that it will not work properly on certain OS versions/memory
configurations or processors.
The reason that SEKA is so popular over here is due to the fact
that this is ALLINONE (not to confuse with ALL-IS-LOST by DEC ;-)
type program, that has the assembler and a monitor in one executable
and thus appeals to former C=64 hackers/programmers.
If you're looking for a decent a speedy assembler check out the
topics in this conference that discuss them.
C.A.P.E. is nice and there are two new ones announced, which are
supposed to be extremly fast.
Regards,
<CB>
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| 3248.2 | If it's a hacker's tool; where does a hacker get it? | WILARD::BARRETT | Wait'll they get a load of me | Fri Dec 29 1989 13:22 | 1 |