| T.R | Title | User | Personal Name
 | Date | Lines | 
|---|
| 2018.1 |  | ANT::JANZEN | Tom LMO2/O23 296-5421 | Mon Dec 19 1988 14:50 | 6 | 
|  |     the c include files for iff on the iff disk fish 64 gives the iff
    sound format.  
    when you say a good vt220 bell, do you mean a good bell, or the
    little pathetic beep that 220's make?  I could make either one for
    you.
    Tom
 | 
| 2018.2 | A church bell would be nice .. :-) | GRYHWK::WITHERS | Even a miracle needs a hand.. | Mon Dec 19 1988 15:25 | 7 | 
|  |     I think an actual bell would be a little more fun than the pathetic
    beep.  Thanks alot.  A friend of mine knows someone with a sound
    digitizer but its not direct and I just wanted a beep sound that
    sounded good.
    
    Thanks,
    George
 | 
| 2018.3 | Me too, me too! | SUBSYS::BUSCH | Dave Busch at NKS1-2 | Mon Dec 19 1988 16:57 | 5 | 
|  | I'd like a copy of a nice bell sound also. While you're at it, could you explain
how to incorporate the new sound in Smokey? 
Dave 
 | 
| 2018.4 | Actually, I'd like a nice digitzed gong. | STAR::ROBINSON |  | Mon Dec 19 1988 17:18 | 11 | 
|  | >>     While you're at it, could you explain
>>how to incorporate the new sound in Smokey?
     I'm afraind this is a RTFM (Read The Friendly Manual).
     As I recall, Smokey looks for BELL.SND or BELL.SOUND in the
     S/ directory.  By the way, you don't have to use a "bell".
     If you have the PD asteroids game, for example, its easy to 
     copy over one of the explosion or the-flying-saucer-is-coming sounds
     to s/bell.whatever_the_extension_is.  
     
     Dave
 |