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| Title: | AMIGA NOTES | 
| Notice: | Join us in the *NEW* conference - HYDRA::AMIGA_V2 | 
| Moderator: | HYDRA::MOORE | 
|  | 
| Created: | Sat Apr 26 1986 | 
| Last Modified: | Wed Feb 05 1992 | 
| Last Successful Update: | Fri Jun 06 1997 | 
| Number of topics: | 5378 | 
| Total number of notes: | 38326 | 
1301.0. "why the A2000 German keyboard" by BAGELS::BRANNON (Dave Brannon) Mon Apr 04 1988 21:25
    The reason why the A2000 German keyboard doesn't work with some
    games, at least according to Usenet.  
    
    
    Newsgroups: comp.sys.amiga,comp.sys.amiga.tech
Path: decwrl!labrea!agate!eris!bryce
Subject: Re: Did CA screw 1000 owners?
Posted: 4 Apr 88 05:37:49 GMT
Organization: University of California, Berkeley
Xref: decwrl comp.sys.amiga:18405 comp.sys.amiga.tech:238
 
In article <> [email protected] (Stephan Mueller) writes:
>
>...but it is perfectly
>valid for anyone to ask WHY CAN'T I RUN [THE TRANSFORMER] PROGRAM SINCE IT RUNS
>ON THIS VERY SIMILAR [A1000].  PLEASE CA, why doncha fix the
>darn thing and sell it to 2000 owners.
 
I suspect the technical reason has to do with the keyboad.  I have never
actually tried it, so take some salt right now.
 
The A1000 and A500 have a keyboard that can detect the Computer's "ack" 
response in hardware... very fast.  The German A2000 keyboard is of
a different design, it can't check that fast.
 
The newer American keyboard is of the same design as the A500's.  You
might be able to order a new keyboard, for money, from an Amiga dealer...
I don't actually know for sure.
 
If you are writing a keyboard handler, and wish to be sure it works
with the old, German A2000s, then wait at least one full video frame before
releasing the ack (KDAT).
 
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