| T.R | Title | User | Personal Name
 | Date | Lines | 
|---|
| 5570.1 |  | CGOOA::OWONG | SKIWI in Canada (VAO) | Wed Jan 15 1997 20:52 | 6 | 
| 5570.2 |  | BGSDEV::POEGEL |  | Fri Jan 17 1997 09:24 | 13 | 
| 5570.3 | Multi-head to be supported in NTv5.0 | BGSDEV::LANGONE |  | Mon Feb 03 1997 12:42 | 15 | 
|  |     
    Mutli-head will now not be supported until NTv5.0. It was originally
    going to be in SP3, but that has been changed. 
    	
    I've been tracking multi-head issues w/ Microsoft and have worked
    with them on a preliminary implementation. For those of you
    interested in this feature for NT - please contact me so that
    I can get an idea of the customer needs out there.
    
    
    						Kathleen Langone
    						bgsdev::langone
    						[email protected]
    						dtn: 381-2292
    
 | 
| 5570.4 | Oh dear. We'll have to sell them a Digital product instead, | BBPBV1::WALLACE | john wallace @ bbp. +44 860 675093 | Wed Feb 05 1997 13:24 | 6 | 
|  |     Does replying here count as contacting you ??????
    
    regards
    john
    on behalf of OEM Business Segment, UK
    Multiheads'R'Us (power station management, telco management, etc)
 | 
| 5570.5 | What's the OpenGL connection (if any)?? | BBPBV1::WALLACE | john wallace @ bbp. +44 860 675093 | Wed Feb 05 1997 13:26 | 5 | 
|  |     Seriusly though, my customers don't want OpenGL. Is there any
    connection between multihead and OpenGL, and if so, why?
    
    regards
    john
 | 
| 5570.6 |  | BGSDEV::POEGEL |  | Thu Feb 06 1997 05:33 | 19 | 
|  | 
>>   <<< Note 5570.5 by BBPBV1::WALLACE "john wallace @ bbp. +44 860 675093" >>>
>>                  -< What's the OpenGL connection (if any)?? >-
>>    Seriusly though, my customers don't want OpenGL. Is there any
>>    connection between multihead and OpenGL, and if so, why?
    
There are 2 requirements:
	multihead 2D
	multihead 3D (OpenGL)
		
Multihead 2D is the easier one and that's "committed" to be in NT 5.0.
It was "committed" to be in SP3 and we even worked with Microsoft on getting
the TGA2 device operational in their development area.
		
3D multihead requires 2D multihead first and is harder problem to solve.
Garry
 |